AI Insights · Timothy · January 2023
Top 5 2D Cartoon Games on iOS in Europe: Q4 2022
Explore the performance of the top 5 2D cartoon games on iOS in Europe during Q4 2022, highlighting trends in weekly downloads, revenue, and active users.
In Q4 2022, the top 5 2D cartoon games on iOS in Europe showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here is a breakdown of their performance:
X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED saw significant fluctuations in its weekly downloads and revenue. Weekly downloads peaked at 623K in late October before declining to around 51K by the end of December. The weekly revenue displayed an upward trend, reaching a high of approximately $305K in mid-December. Active users started at 970K in late September, peaking at 1.5M by the end of October, before gradually declining to around 643K by the end of the year.
Royal Match by Dream Games maintained a steady performance throughout the quarter. Weekly downloads steadily increased, culminating at 235K in mid-December. Revenue showed a consistent upward trend, peaking at around $1.15M in the same period. Active users also saw a consistent increase, starting at 1.22M in late September and reaching 1.71M by the end of December.
Among Us! from InnerSloth LLC experienced steady growth in weekly downloads, which peaked at 234K in the final week of December. Weekly revenue remained relatively stable, with a slight increase towards the end of the quarter, reaching $4.6K in the last week. Active users also showed a positive trend, increasing from 563K in late September to 771K by the end of December.
Survivor!.io by HABBY demonstrated a varied performance. Weekly downloads started at 206K in late September and fluctuated throughout the quarter, ending at 113K in late December. The weekly revenue peaked at around $257K in late September and saw another peak of $245K in mid-December. Active users began at 760K, peaking at 817K in late October before settling at 628K by the end of the year.
Candy Crush Saga from King continued to dominate the charts with impressive numbers. Weekly downloads reached a peak of 155K in the final week of December. The game's revenue remained robust, peaking at approximately $2.55M in the last week of December. Active users maintained a strong presence, starting at 1.87M in late September and slightly increasing to 1.86M by the end of the quarter.
These insights come from Sensor Tower, where you can find more detailed data and analysis on the performance of mobile applications.